/* 
Scenic Graphics Library
Copyright (C) 2007 Jouni Tulkki

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USApackage scenic;
*/

#ifndef Scenic_Renderer_PolygonRenderer_h
#define Scenic_Renderer_PolygonRenderer_h

namespace Scenic 
{ 
namespace Renderer
{

class PolygonRenderer
{
public:
	virtual ~PolygonRenderer() { }

	virtual void begin() = 0;
	virtual void end() = 0;
	virtual void addPoint(double x, double y) = 0;
	virtual void addTriangle(int vertex1, bool edge1, int vertex2, bool edge2, int vertex3, bool edge3) = 0;
};

}
}

#endif
